Pokéllmon: A Human-parity Agent For Pokémon Battles With Large Language Models | Awesome LLM Papers Contribute to Awesome LLM Papers

Pokéllmon: A Human-parity Agent For Pokémon Battles With Large Language Models

Sihao Hu, Tiansheng Huang, Ling Liu . No Venue 2024

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We introduce Pok'eLLMon, the first LLM-embodied agent that achieves human-parity performance in tactical battle games, as demonstrated in Pok'emon battles. The design of Pok'eLLMon incorporates three key strategies: (i) In-context reinforcement learning that instantly consumes text-based feedback derived from battles to iteratively refine the policy; (ii) Knowledge-augmented generation that retrieves external knowledge to counteract hallucination and enables the agent to act timely and properly; (iii) Consistent action generation to mitigate the panic switching phenomenon when the agent faces a powerful opponent and wants to elude the battle. We show that online battles against human demonstrates Pok'eLLMon’s human-like battle strategies and just-in-time decision making, achieving 49% of win rate in the Ladder competitions and 56% of win rate in the invited battles. Our implementation and playable battle logs are available at: https://github.com/git-disl/PokeLLMon.

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